Done during an internship for a game company.
I was responsible for the character cut-out and paintovers of the body parts in Photoshop (the 3D render was given to me by another artist), rigging of the character in Spine 2D, and four animations -- Claw Attack, Sword Attack, Get Hit, and Idle cycle.
Note that the hairs and cloth animation for the Claw Attack and Sword Attack animations are incomplete due to my internship ending before those parts could be polished.