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Jemima Loke
Jemima Loke
2D Game Artist, Illustrator
Singapore, Singapore

Summary

Currently full-time 2D Game Artist at Dynamite Games.

BFA in Digital Art and Animation 2021 graduate from DigiPen Institute of Technology (Singapore campus).

I seek to create impactful and charming characters, worlds and stories through my art.

It has always been my dream to contribute creatively to videogames and other sorts of creative mediums like music album art. I also hope to realise my own original universe, "Big Swan", into a videogame, graphic novel or into a series of music videos/animatics one day.

Commission price sheet and T&C (subject to my availability):
https://docs.google.com/document/d/1o4B-3SUW7fFSiV8HBeU0NsbVicJow2di3YQlLu9otI4/edit?usp=sharing

Skills

2D AnimationIllustrationMarketing IllustrationSequential ArtCartooning3D modelling

Software proficiency

Photoshop
Photoshop
PaintTool SAI
PaintTool SAI
CLIP STUDIO PAINT
CLIP STUDIO PAINT
Illustrator
Illustrator
After Effects
After Effects
InDesign
InDesign
Spine 2D
Spine 2D
3ds Max
3ds Max

Productions

    • Video Game
      OverPowered
    • Year
      2017
    • Role
      Character Designer/Artist, Animator, Marketing Artist (Intern)
    • Company
      SUTD Game Lab
    • Video Game
      Desert Island Fishing
    • Year
      2016
    • Role
      Game Artist, Animator, Graphic Designer (internship)
    • Company
      Springloaded Pte. Ltd.

Experience

  • Character Designer/Artist, Animator, Marketing Artist at SUTD Game Lab
    Singapore, Singapore
    May 2017 - August 2017

    Responsible for all character-related art, animation, and marketing assets for OverPowered, a PvP top-down twin-stick shooter/combat game commissioned by gaming convention GameStart Asia. Worked in a small team of 9 interns under the Game Innovation Programme (GIP). Had opportunities to speak up and communicate across different disciplines in a rapidly iterative game development environment, as well as manage my work pace under tight deadlines and pressure. Managed the team's booth to promote our game and the GIP at conventions that year, such as the Singapore Toy Game & Comic Convention (STGCC) and at GameStart Asia itself.

  • Game Artist, Animator, Graphic Designer (internship) at Springloaded Pte. Ltd.
    Singapore, Singapore
    August 2016 - November 2016

    Created art assets and promotional materials to fit the games’ pixel art style and standards. Learnt technical tasks like handling spritesheets and game data for art. Developed a meticulous eye for detail in playtesting, and a friendly attitude in interacting with emails and guest visitors while honing soft skills in a team-oriented environment.