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Kyle - 3D stylised human character model (3ds Max)

My first attempt at a 3D character, worked on for around 7 weeks between July to August 2018 amongst other college work. Modelled, textured, rigged and animated from scratch by me using 3ds Max and Substance Painter and rendered using Arnold. Concept and model sheet also done by me.

Posed final render

Posed final render

Initial A-pose render

Initial A-pose render

Model sheet (coloured)

Model sheet (coloured)

Model sheet (uncoloured)

Model sheet (uncoloured)